Despite being some of the earliest Sword of Moonlight content on the internet, Aoi’s clever event structures impress even today. With Ainsuph assisting with custom assets, a brave and expansive project was built. However, an error with model data prevented the game from ever being exported. Over 20 years later, dozens of hours were spent troubleshooting the game to get it to export. All the loose maps were assembled into a single project so you can enjoy both the main map, its older iterations, as well as secret test maps.
This once unnamed project was titled after the Moonlight Sword’s twin, a central plot point to the game. Behold, primordial moonlight!